maemo

link thumbnail ColEm
ColecoVision emulator for DOS, Windows, Unix/X11, and several other platforms. Source code available.
(Added 2003-11-12, 488 hits, more)
link thumbnail fMSX
fMSX is a program that emulates MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows, Android, Symbian, MacOS, Unix, MSDOS, AmigaOS, etc. I started developing fMSX in 1993 when there were only two other MSX emulators available, both exclusively for MSDOS. From the very beginning, I developed fMSX as a portable program a ...
(Added 2003-11-12, 376 hits, more)
link thumbnail iNES: Portable Nintendo Emulator
iNES is a program that emulates Nintendo Entertainment System (NES) and Famicom videogame consoles on your computer. It plays NES games on PCs, PocketPCs, Macs, Unix boxes, etc. The idea to write a NES emulator originated from Alex Krasivsky who found some Famicom programming information on the Net and wrote the initial code. At some point, Alex lost interest in the project, while I ev ...
(Added 2003-11-12, 395 hits, more)
link thumbnail MasterGear
Sega Master System (Mark III in Japan) and Game Gear, SG-1000, SC-3000, SF-7000, and Mark II emulator for FreeBSD/x86, Linux/x86, and Solaris/SPARC.
(Added 2003-11-12, 626 hits, more)
link thumbnail Speccy
Sinclair ZX Spectrum 48, 128, +2, and +3 emulator for various platforms.
(Added 2006-08-31, 216 hits, more)
link thumbnail Virtual GameBoy
Virtual GameBoy (VGB) is a program that emulates the Nintendo GameBoy handheld on your computer. It runs GameBoy, Super GameBoy, and GameBoy Color games on PCs, Macs, PocketPCs, Unix boxes, etc. VGB also helps debugging GameBoy software without using a costly development system.

Being fascinated with GameBoy as a cheap handheld computer, I started writing VGB in 1995, afte ...
(Added 2003-11-12, 426 hits, more)
link thumbnail Virtual GameBoy Advance
Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.
(Added 2003-11-12, 272 hits, more)
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